AI Insights · Timothy · October 2024
Top 5 Shopping Games on Android in Austria: Q3 2024
Explore the performance of the top 5 shopping games on Android in Austria during Q3 2024, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2024, the shopping games category on the Android platform in Austria showcased notable trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals insights into the performance of five leading apps in this category.
Manage Supermarket Simulator from iKame Games - Zego Studio saw a varied performance over the quarter. The game's revenue peaked at approximately $453 in the final week of July, followed by a steady decline to about $48 by the end of September. Downloads were initially strong with a high of around 5.4K in mid-July, but they dwindled to just 135 by the end of the quarter. Weekly active users reached a peak of roughly 12.1K in late July, before gradually dropping to around 7K in late September.
My Supermarket Simulator 3D by Game District LLC experienced significant growth in both revenue and user engagement. Starting with a modest revenue of $19 in mid-July, it increased to approximately $771 by the end of September. Downloads showed a consistent upward trend, beginning at 383 in July and reaching over 5.1K by the quarter's end. Active users mirrored this growth, starting at 372 and climbing to over 12.1K.
Mystore Master 3D from SVC Inc. did not generate revenue but saw a fluctuating pattern in downloads and active users. Downloads peaked at about 2.5K in early August before declining to 577 by the end of September. Weekly active users followed a similar pattern, peaking at 3.2K in early August and decreasing to 1.9K by the end of the quarter.
The Goods Puzzle: Sort Challenge by FALCON GAMES showed a steady increase in revenue, culminating at $300 in the last week of September. Downloads consistently rose from 351 at the start of July to around 1.5K by the end of the quarter. The app's weekly active users also increased steadily from roughly 1.2K to 4.7K over the same period.
Supermarket Simulator Game 3D by RabbitStudio, launched in early August, saw a gradual revenue increase, peaking at $81 in late August. Downloads were highest at around 4.2K in mid-August, then dropped significantly to 419 by mid-September. Active users peaked at 7.5K in late August but decreased to 4K by the quarter's end.
For further insights into these games and their market performance, visit Sensor Tower.